But wouldn't the whole going 200mph, but it feels like 40mph be part of the physics?
For how unrealistic games like Need for Speed: Shift/ProStreet may be, that is one thing they simulate very well.
lol. true. reading this, I remember my friend telling me that when he went 100mph in his car, he told me: "EVERYTHING was blurry, just like in FAF!" lmfao.
I have never gone 200mph in real life but I'm sure it doesn't feel like goin' 40mph lol. I'm sure there is ALOT going on at 200mph...ugh...just wanna play the game now and go 200mph just for the hell of it but im stuck at work :P lol. Like what Matt D. said too, you may just need more surrounding environment to 'feel' that speed.
idk, back when I played GT4 last, I usually sat in my cheap little rocking style gaming chair approx 4' from my 47" TV with the surround sound turned up fairly high.
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Quote:
Originally Posted by scheides
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THAT IS FUCKIN AWESOME!!!! Too bad it costs $24,000. Anyone wanna go in on one of these with me? hahaha.
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Last edited by tpunx99GSX; 11-29-2010 at 11:08 AM..
I haven't played a lot of GT5 yet, but I did play a lot of GT3 the last couple weeks and GT5 does drive different. GT5 with the controller sucks, but I wouldn't want to play any driving game with a controller after playing on halfway decent steering wheel/pedal setups. I usually play with no traction control, no ASM, none of the other aids besides a little ABS and with the steering wheel on simulation mode and it seemed noticeably harder to keep a few of the cars I drove on the road at first. I am disappointed in that the track creator seems to mostly just be a random track creator from what I have read.
I am disappointed in that the track creator seems to mostly just be a random track creator from what I have read.
yeah when i first read about that, i thought it was going to be like excitebike! (which by far is the best track creation game evar!)
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Scientific theories are the most reliable, rigorous, and comprehensive form of scientific knowledge. This is significantly different from the common usage of the word "theory", which implies that something is a conjecture, hypothesis, or guess.
Shane is my man. If you play the game with all of the assists on, like steering assist, skid control, traction etc etc, and then you complain about "rubbery" feel.. LOL If you want some realism, turn that shit off.
I've been doing that forever...I don't think my galant vr4 has Traction Control Settings and Active Stability Management (tcs and asm) settings in real life, if it did...that would be quite the awesome. lol.
Shane is my man. If you play the game with all of the assists on, like steering assist, skid control, traction etc etc, and then you complain about "rubbery" feel.. LOL If you want some realism, turn that shit off.
I did turn that off and I still don't like the feel of it. When suddenly lifting or hitting the brakes mid corner at 100mph the car is supposed to swap ends. Let me know when that happens in a console game and I'll give it more attention.
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"If everything seems under control, you're just not going fast enough." -Mario Andretti
03 Mitsubishi Lancer Evolution VIII
Quote:
Originally Posted by Tachyon
Every minute you spend in your Evo, not in boost, is a minute of your life you'll never get back.
When suddenly lifting or hitting the brakes mid corner at 100mph the car is supposed to swap ends.
This was my biggest grip too, Matt. Hard to make the FF platforms rotate like they do in reality. LFB seemingly does nothing.
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That said, if you were looking for a single excuse to buy a new video game console and racing wheel and spend the entirety of this holiday season in pure gaming bliss, we're sorry to report that the long awaited Gran Turismo 5 isn't it.
Whoopsie...
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"If everything seems under control, you're just not going fast enough." -Mario Andretti
03 Mitsubishi Lancer Evolution VIII
Quote:
Originally Posted by Tachyon
Every minute you spend in your Evo, not in boost, is a minute of your life you'll never get back.
LOL. I think it was just too long for this game to be released. hahah, everyone expected a game like forza. I do agree that the AI is prettty lame-sauce in GT5. As for the standard and premium cars, you can REALLY tell the difference, which does suck BUT would you wait another year or 2 for all 800 other standard cars to be released in premium? I don't know, I wouldn't. I'm pretty sure there are some small "bugs" that need to be cleaned up like loading times, ai intelligence, pixelated cars, etc.
To me, I think the game feels 75-80% finished. It's missing something but maybe that's because there is a 'level' thing now.
Oh, forgot about that... The shadows are all pixelated. WTF is that crap?!
ahhaha!! have you done a burnout? When you're doing a burnout full of smoke, your car goes back in time and gets at least a Sega Genesis remake for some odd reason. I saw this last night when my friend and I were racing. I spun out in the Pagani Zonda R, 1-2 burnout and BAM...I thought I was playing an 16 bit game
I bought this saturday, I have played 15min, and its a lot harder then GT 1-4. I am thinking of picking up a good wheel and setting up a "simulator" with a race seat.
~John
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Moon taxi: 9.45@156.9 mph 41psi 2011... Letting people down sense 2012.
I'm also seriously thinking about getting or building me a wheel/seat setup. I should take a picture of how I'm playing it right now lmao. It's a joke how I'm playing it. BTW...just found out that you can't upgrade your brakes... *facepalm*