Thread: wtf is tx 2k13?
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Old 01-28-2013   #13
Tachyon
 
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Join Date: Jun 2004
Location: Prior Lake
Drives: Icarus
Posts: 1,375
Re: wtf is tx 2k13?

I was just thinking build it for TX2k14, then part it out when finished. If we did it by a parts donation, then once finished people take their parts back. If parts break, well.. that's racing.

As stated, the hardest thing about something like this is the people management.

We've all been around these cars for a long time, and everyone has a lot of passion as to what their ultimate setup would be. For this to work, I think you would have to micro focus the intent of the vehicle to one specific function.... one ultimate goal. Broadening the scope allows for too many options and possibilities for debate.

That being said, let's try this... If a car was constructed for the sole purpose of attending TX2014 with the intent of getting rowdy with the big boys *with a realistic budget* what would you build -and why?

[This would be an idea of my setup]
  • FWD 1Gb with toenail to retain drag coefficient
  • Automatic Transmission
  • Enough turbo to supply 70-80 lbs/min... T4, straight side exit exhaust
  • Enough wheel and tire to hook at 60 MPH
  • Low enough cylinder pressure to keep axles, ring lands, head gaskets and studs happy
  • Engine screwed together to survive 9500 RPM
  • Airflow parts to be efficient at this RPM
  • Enough brake pad to brake boost and slow down from high speed
  • Curb weight no more than 2150lbs dry

Discuss...
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