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tpunx99GSX
11-02-2005, 02:40 AM
has anyone ever done any 3d rendering, making models and such. What is a good easy to use program that would be great to make 3d models of a product?

tim
11-02-2005, 02:53 AM
I use ProEngineer Wildfire 2.0 for a CAD class at school. It is pretty easy to use and has some pretty cool features. You can make assemblies of different parts and test stress points with given loads. It has a huge catalog of bearings/bolts/nuts/retainers/pins/etc.. so you dont have to create everything on your own. The cheapest I have found it is $149 for the student edition, so it isnt very cheap but worth it in my opinion. My text book came with a 90 day trial version and I will definitely purchase it when the trial runs out. I have also used Mechanical Desktop but it is not as advanced.

Matt D.
11-02-2005, 09:22 AM
3D Studio Max, Maya, and LightWave are the programs I see and hear being used the most. ZBrush and Blender3D (open source) are a couple others that work, too.

tpunx99GSX
11-02-2005, 02:58 PM
Yeah zbrush looks really good in the tutorial videos, and im looking into Pro/Engineer.
Thanks for the advice guys.

ABV
11-02-2005, 05:41 PM
I use Pro-E at work. Can't imagine using anything else.
What are you looking to have done?

JET
11-02-2005, 06:44 PM
Pro-E and Solid Works are the 2 big ones out there. Both are extremely expensive though. We use Solid Works at work and it is about $3k plus $6k/yr per seat.

Super Bleeder!!
11-02-2005, 07:58 PM
the program they are teaching with here now is SolidEdge, if that says anything.

http://www.solidedge.com/

Puhrot
11-02-2005, 08:54 PM
the program they are teaching with here now is SolidEdge, if that says anything.
Nope

Solidworks is the shit

tim
11-02-2005, 09:07 PM
No matter what program you decide to go with I would look at the differences between the student and professional editions. The student edition of ProE that I have does anything I would ever need it to do. Plus the professional editions prices are more than likely in the thousands like Jet said.

howslowcanyougo
11-02-2005, 10:51 PM
Maya is very flexible and SOOOO deep and feature filled that it can do it all! Physics to exporting shaders in Avi's to global lighting and displacement mapping. Super program but it does have a pretty Steep learning curve though.